Zone Competition : Primary School Category Event: Robot Courier
Download Example Movie here (58Mb)
Sample Model Robot
Competition Field
Competition Field Specifications
The size of the competition Field is 1220mm x 2440mm. The base of the field is white and the black lines on the field have a width of 18-25mm. (For details, see photo).
The size of the Start Box and the Drop Zone is 250mm by 250mm. In the Drop Zone is placed an open box which has a size not exceed 250mm by 250mm by 150mm and is lined at the base with a piece of sponge.
Objective of the Game
To design an autonomous robot to carry a ping pong ball from the Start Box to the Drop Zone within 90 seconds. The robot must follow the black line throughout the track and stop at the Finish line.
Rules and Regulations of the Game
The robot starts from the Start Box, and no part of the robot can cross the Start Box limits.
The robot will be measured without the ping pong ball.
The robot must follow the black line throughout the whole track and GAME OVER will be announced when the robot’s 4 wheels are on either side of the track.
The robot can continue with the event even when the ping pong ball falls from the robot. However, the robot cannot be restarted.
The robot may react to the sign boards provided for slowing down or speeding up the robot (not compulsory).
The robot must stop at the Finish Line before attempting to shoot the ball into the Drop Zone, and no part of the robot can cross the Finish Line.
The time will be recorded once the ping pong ball touches the sponge of the Drop Zone.
Once the judge signals “Incomplete Game” or "Game Over", the team operator should stop the robot immediately.
Scoring System
This game has 16 checkpoints with a total of 100 points.
5 points for 13 checkpoints
10 points for 2 checkpoints
15 points for 1 checkpoint
The basic rule for obtaining the points is that they must be obtained sequentially. This means that a robot can only obtain points when passing through the checkpoints on the correct path.
If the mission is completed within the time limit, the team that is the fastest (with the shortest time taken) is the winner.
Incomplete Game:
The robot that did not pass any checkpoint will not be given any points.
During the competition, the game is considered "game over" should the robot's 4 wheels be on either side of the track. However, point will be awarded for the checkpoints previously.
Points for the Finish Line will not be awarded if any part of the robot crosses the Finish Line.
If the mission is completed, but exceeds 90 seconds, the extra time taken will be subtracted from the final total score, with precision kept at 2 decimal places. For example, if the time taken is 100 seconds, then 10 points will be subtracted from the total score.
The maximum number of points that can be subtracted is 10 points.
The best time from the two trials during the competition will be the final score.
In the event of a tie, the robot with the lightest mass (excluding batteries) wins.